*Pre-Order* Stardew Valley - The Board Game
Expected January 2025 TBC
**Re-Stock Pre-Order: Please note carts with pre-orders included will be posted together, please check-out with pre-orders separated from other orders where possible. Pre-Order customers will be kept updated as release dates are firmed up**
A cooperative board game of farming and friendship based on the Stardew Valley video game by Eric Barone. Work together with your fellow farmers to save the Valley from the nefarious Joja Corporation! To do this, you'll need to farm, fish, friend and find all kinds of different resources to fulfill your Grandpa's Goals and restore the Community Centre. Collect all kinds of items, raise animals, and explore the Mine. Gain powerful upgrades and skills and as the seasons pass see if you're able to protect the magic of Stardew Valley!
COMPLEXITY of the GAME
It's really important to us that as a buyer you understand Stardew Valley: The Board Game is not a casual quick game. While it is easy to play once you know the rules, it's meant to be challenging. We wanted an experience with depth and replayability. If your game group or family prefers short playtimes (less than 45 minutes) with a small number of rules and components, this game might not be a good fit. Check the online guides and reviews of this incredible game.
The Story of the Board Game
In 2018 Eric Barone and Cole Medeiros, introduced online through their mutual friend Matt Griffin, played a co-op game of Stardew Valley and discussed the idea of making a Stardew Valley board game. They didn't know exactly what it would look like, but they knew Stardew had all the components of a great board game.sa
Over the next year they iterated through many, many prototypes. They knew it'd be collaborative, but wondered how you would "win" a game like Stardew, which in essence is a relaxing, on-going experience intentionally left without a strict ending. Eventually the combination of Community Center Bundles and Grandpa's Goals emerged, providing a satisfying way to engage with all aspects of Stardew Valley.
The second year was spent playtesting and refining, as well as taking special care with the art style. Mechanics of the game were honed and adjusted until they felt just right. The art went through many iterations to capture that Stardew magic. A lot of people helped along the way, and with each new playthrough the game got a little bit better.
Eric invested a lot of time into this project, whatever he could spare while still developing new content for the video game. Cole put in countless nights and weekends, as that was the only time he had available. And now the game is ready! We truly hope you enjoy it.
Key Information
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